Berserk millennium falcon english patch




















But web pages never tell you what and where stuff is coming from. Sometimes I'll have blocked something elsewhere and that is fine, then I go to some other random page and it just doesn't work or load. I got the patch from that new link. It's a pretty upload sketchy site. The guy doesn't seem to have any official site or anything though so that's all I could post.

I should have just uploaded it myself from the start. I hope you enjoy the game. Also a tip to anyone that is going to try to emulate this. Upon seeing Ganishka as the Daka emerge from Wyndham's castle, Locus realizes the emperor is an apostle and demands while he is acting against Griffith.

While Ganishka knows Griffith of the God Hand, he considers himself the rightful heir of the world itself, and he will oppose God personally to have it. This infuriates Locus as he assumes his true form while absorbing his steed while the other apostles under him follow suit. Ganishka orders several elephantine Pishacha to join the fray, just as Silat emerges from the temple to witness. When Irvine attempted to snipe Ganishka, he assumes his true form and proceeds to overpower the weaker apostles.

But Locus refuses to surrender as he orders his forces to withdraw. Ganishka is baffled on their retreat until he realizes too late the attack was a diversion. During the fight, Zodd manages to get Griffith to the Tower of Rebirth where Charlotte has been making embroideries of her love.

Tearfully happy to see her love again, Charlotte requests Anna so she can escape with them. Griffith instructs them to stay on the bed, while Zodd breaks into the room and flies off with the bed. After leaving the Holy Iron Chain Knights , Farnese and Serpico spend a night in the ruins of an old rural house with the latter attempting to convince Farnese to not find Guts and return to the holy city. Serpico proceeds to remember his childhood of how he first met Farnese and served the House Vandimion.

He learned many things from being the illegitimate son of Farnese's father Federico de Vandimion III to the hypocrisy of the Holy See to name the less fortunate like his mother a heretic. Elsewhere, Guts finds himself in a difficult predicament in caring for Casca while fighting off the spirits. The matter is made worst when the darkness within him appears in a dream, convincing him to kill the girl so they can resume hunting down Griffith without further interruption.

Though Guts came too while refusing to do such a thing, he ends up being controlled by the beast during another spirit attack and was almost made to strangle her to death. Guts manages to stop himself, but the damage is done as Casca had lost her trust in him. This forces Guts to put her on a leash to keep her from wandering off, not caring if she resents him as long as he can take her to a safe place.

But as Guts has another horrific vision of raping Casca in the same manner as Griffith, Puck comes across Isidro who had just stolen food from Serpico and Farnese. Puck brings the three to Guts, who ignores Isidro's insistence to learn from him as Farnese explains she and Serpico wish to join him on his journey.

Though Farnese explains that she became disillusioned with the Holy See since Albion and wants to travel with Guts to understand the truth of the world, cutting her hair while vowing to make amends toward her past actions against him, Guts allows her to come but will not be responsible for her wellbeing.

While Puck expected Guts to turn the three travelers down, Guts sees that traveling in numbers would be beneficial in protecting Casca against the specters and possible himself. After a few days of traveling, getting used to his new traveling companions, Guts comes across an old shepherd who gives them directions to the holy city of Vritannis while warning them that the mountain trail that would be the quickest for them is infested with trolls.

After the former learned a dual-wielding fighting style with Guts encouraging him to hone his way of fighting, Isidro and Puck came to the aid of Casca and Farnese when they were being carried off by a ape-like creature that he recognizes as a troll. Attempting to save the girls, Isdiro finds himself outmatched and attempts to outrun the troll before a voice tells him to stand still while revealing that he, Puck, and the women are surrounded by trolls. The source of the voice, the young witch who observed Griffith from afar, orders everybody present to huddle together in the middle of the clearing to create a barrier to keep the trolls from attack before driving them off.

After she and her elf companion advise the group to leave, Guts and Serpico arriving too late, the witch noticed something off about Guts and Casca as the former deduces her appearance and that of the trolls is the work of an Apostle.

They later find an old man named Morgan who came from Enoch Village with other men who were attacked by trolls. With Serpico putting on the old man on his back while the group travel through the woods, Morgan explains that he is looking for a manor where a witch lives to beseech her help in saving their village from the invading trolls. When the group find this mansion with a tree growing from it , they find themselves attacked by a large group of golems under the young witch's orders before they learn how to defeat the regenerative beings.

The young witch was about to launch another defense when ordered by her mistress to cease. With the group noticing her, the young witch introduces herself as Schierke while she and her elf companion Ivalera bring the group to her mentor: the witch Flora who has been long expecting Guts and Casca.

After learning of the troll attacking Morgan's village, revealing that trolls normally do not appear in this realm, Flora apologizes for being too weak to help while offering Schierke to act in her stead. Flora also requests Guts and his friends to aid Schierke in her task, offering the former a talisman that would seal Casca's Brand of Sacrifice for his help.

Later during dinner, Flora revealing that a friend of hers told her to expect Guts and Casca while their Brands of Sacrifices have allowed their human companions to see supernatural beings, she and Schierke reveal that there are three realities: the mortal plane where they are on, the Astral realm where fantastic beings like trolls and elves come from, and the World of Ideas from which all existence is derived from.

Schierke elaborates all humans once consciously knew beings originating from the Astral realm exist until the Holy See 's doctrine altered people's beliefs. Flora also explains that the Interstice is a overlap between the mortal and Astral realms where the spirits of the dead reside until they accept their deaths and gradually fade into the World of Ideas. While others bathe after dinner, Guts presents Flora with the Count's Beherit to learn more about it. Flora explains that it is a portal from their world to the darkest recesses of the Astral realm where the God Hand reside, revealing all were once human and serve a higher power.

Knowing Guts' intent while telling him that it cannot be forced open easily, Flora concludes by explaining the Beherit acts beyond human will and shall eventually reach of the one it belongs to no matter what, returning the item to Guts while hoping would leave his hand.

Having eavesdropped on Guts' conversation with Flora as he leaves her to bathe himself, Schierke notices Guts' brand and deems him foolish for thinking he can defy the will of higher beings before Flora advices her to not depend heavily on her lessons to predict the future.

Flora asks Schierke to cherish her upcoming journey with Guts, as it may yield experiences that will be of great value to the young witch. The next day, Schierke prepares the group for battles against trolls with enchantments and items designed for combat against Astral beings. While Schierke draws a rune over Guts' brand to seal it for a few days, Guts turns down the Axe of the Gnomes she presents him in favor of his sword. Leaving Flora's manor, revealed to be existing on a deep layer of the Interstice , the group heads off.

Once they left, Flora finds the Skull Knight waiting for her as he requests a favor as he sees the role Guts is to play in the world. Guts and company are led by Morgan to Enoch Village, whose people have just been through a troll attack that resulted in Hannah being raped and taken after her husband Ted was killed with her brother Horace died attempting to save her.

When Schierke reveals she is the witch sent to help them, the people voice disbelief while a Holy See priest dismisses her and the others as traveling performers, and choose not to interfere in what he considers to be God's test on the villagers' faith. Guts manages to convince the priest to let them spend the night by claiming Casca as a pilgrim praying for her sanity restored while allowing Schierke to call the shots with a displeased Isidro storming off to practice.

While scouting for the most likely place for the trolls to attack, Schierke is joined by Guts as she revealed to him that every church of the Holy See was built on what used to be the homes of Astral beings while revealing that Flora used to live among people until the Holy See's influence drove her off. By extension of her mentor no longer living in society, Schierke cannot bring herself to forgive humans and gets offended by Guts suggested she leave the villagers to suffer to stay by her dying mentor.

Eventually, the trolls begin their raid and the party regroups at the church. On the way, Isidro and Serpico sees a woman with a small child has been caught by the trolls as the latter, putting his faith in the elemental spirits within it, uses his sylph sword to completely disembowel the trolls with a spiritually-induced wind.

Serpico comes to like his new weapon and his cloak. While Isidro wanted to test his salamander dagger against a troll, he decides to fall back to the others when more appear while using the consecrated berries to slow his pursuers down. However, he, Serpico, Farnese, Casca are surrounded yet fortunate that the trolls are not advancing because of the women's silver tunics.

After villagers make it to the chruch, though the priest saw his companions to be lost causes, Guts casually walks toward the sea of trolls and carves a bloody path to the villagers and Schierke's shock as she wondered if his strength is from existing in the interstice or his church.

Schierke stands atop the church to enact her plan, with Farnese attempting to reason with the priest as he tries to stop her while Guts deals with the trolls. Sent to help Farnese as she attempts to protect Casca from the trolls while the priest looked on, Serpico and Isidro find more have got into the church and focus on protecting the villagers. Isidro decides to test his new sword skills, only to lose his sword and leave himself open before being saved by Morgan who inspired the villagers to fight back.

Eventually, Schierke establishes an invisible barrier around the church with the trolls inside it have spontaneously combust while Morgan is healed. The priest demands Schierke what she has done as she explains that she performed a ritual that created an evil-warding barrier which is maintained by her mind for the four great beings , who she revealed are the same beings from Holy See scripture, to act through.

However, the victory is short-lived when a larger monster that Schierke identifies as an ogre appears and tells Guts to hold it off as she performs another spell. Guts battles the ogre until another creature that Schierke recognizes as a kelpie appears.

Serpico offers to deal with the kelpie so Guts can focus on the ogre, the men fighting their respective monster while Schierke managed to commune with a river spirit known as the Lady of the Depths whose shrine the church was built on. Schierke manages to convince the spirit to help her by creating a wash way everything outside her barrier with Guts and Serpico killing the monstrous opponents while the trolls are carried off by the current.

However, Schierke dove too deep into the Astral world to regain control of herself to cancel the spell with Ivalera guiding Farnese a method to help guide Schierke back to her body. But as Schierke is safely returned to her body, Farnese and Casca accidently fell into the water and are carried off by the current with Schierke manipulating a log toward them to hold on too. After a few of hours of searching, after Guts assured her that it not her fault, Schierke uses her power to find the women through their life force.

But though Schierke are unharmed, she regrets to tell Guts that Farnese and Casca have been captured by the trolls. Villagers swarm around Schierke in awe of her powers and she requests the priest to make a small shrine for the Lady of the Depths. Morgan finds Isidro and gives him a shortsword that has been passed down through his family.

As Serpico is injured, he remains behind as Guts and the others embark on a rescue mission to save Casca and Farnese from the trolls. Guts and his party wander through the forest outside Enoch Village while Schierke tracks the trolls through their residual thoughts as Farnese and Casca are unconscious, but safe because of their tunics.

Eventually, the group venture deeper into the forest where it was so dark that Schierke needs to shine magical light with her staff. As they notice their surreal surroundings, strange creatures with human faces appear around them and Schierke deduces that they've followed the trolls into a part of the Astral realm known as Qliphoth. By then, Farnese comes to and Schierke proceeds to lead the group to the cave that is the trolls' lair. In the trolls' den, Farnese manages to rouse Casca to escape from the scavengers feasting on corpses and hide until they are found.

However, the women ended up in a chamber of the trolls' den where they rape captured women. One of the captured women notice Farnese and plead for her help before she curls into a fetal position as a baby trolls bursts from her stomach. Farnese screams as the sight is to much for her to bear. This attracts more of the trolls who surround them with only the Farnese's silver dagger keeping the monsters from giving them an agonizing death. Luckily, Guts arrives in time and stays behind to cover the group as the captive women and children escape to Enoch Village.

The group fight their way through pursuers and Qliphoth's predators, only to be surrounded by trolls until the Skull Knight opens an escape path for them while riding toward Guts. But as the group proceeds to get out of the cave, Casca keels over in pain and clutches at her Brand.

Sensing the change in Guts' emotions, Schierke decides to give him a few minutes to get out of the cave before she starts to summon a spirit to stop the trolls for good. At the same time, Guts experiences pain from his brand while seeing his Beherit's face arranged as Slan emerges from the rippling water while using the guts of the trolls killed by Guts to manifest herself.

Guts tries to cut Slan down, but she uses her wings to force him to stop his attack before she wraps her arms around him. Slan explains that she has been interested in Guts since the Eclipse and watched his every move. She proceeds to taunt him into giving into his rage and activate the beherit so he can become an Apostle. Luckily, the Skull Knight appears in time to stop Guts and question Slan on why only she was summoned.

Slan reveals that Griffith's corporeal restoration caused a greater overlapping of the planes of existence that separated her from the other God Hand and that she came to cave of her own will to see Guts. Slan then summons a quartet of ogres and then trolls to deal with the Skull Knight, failing to realize that Guts managed to point his prosthetic arm at her stomach as he fires it.

But Slan is aroused by the pain as her wound heals while telling Guts it would take more than that to kill her. Guts heeds the Skull Knight's words and stabs Slan, who screams in ecstasy before giving Guts a farewell kiss. As her body reverts to troll intestines, Slan tells the shocked swordsman that she hopes they'll meet again.

Outside the cave, Schierke established a barrier for herself and another for her comrades and the rescued captives of Enoch Village as the trolls emerge.

The trolls are armed with farm tools, so Isidro leaves the barrier to fend off the trolls using his dagger and Morgan's short sword to defeat their leader. When Isdiro finds himself surrounded, Schierke reaches out to the swamp spirit known as the Rotting Root Lord to help her wipe out the remaining trolls.

Schierke regains control of her body and telepathically urges Guts to escape the cave before she allows the Rotting Root Lord to do his work, only for Guts to reply that he has his hands full. As Skull Knight believed, Slan's influence within the troll den has caused the trolls and ogres she summoned to start mutating while budding more of their kind at a rapid rate.

Seeing the creatures' numbers would cause a cave-in, the Skull Knight resorts to his trump card: infusing his sword with melted remains of the beherits he consumed to create the Sword of Beherits. He then cuts open a portal leading to the Abyss to exile the fell creatures as he and Guts escape through another portal to another layer of the Astral realm to escape through before emerging from the cave. The Skull Knight takes his leave once more as Schierke seems to recognize him.

The party then escort the women and children of Enoch Village out of Qliphoth and back to the village with Serpico greeting Farnese while the men of Enoch greet their women and children. As he watches the cheery scene before him, Guts has an epiphany: he now has companions again. Back at the Spirit Tree, Flora had completed the Skull Knight's request to prepare a suit of armor for Guts in a very risky gambit. But as Flora assures the wary Skull Knight that the mistakes he made would not be easily repeated, she senses hostile intruders entering her domain.

By the time Guts and his group arrive to the Spirit Tree, leaving Farnese and Casca behind when danger was sensed, they find it set on fire. A distressed Schierke runs into the burning mansion to find her mentor, with Isidro and Serpico chasing after her. Guts realizes it to be the work of Apostles and speaks with the Skull Knight who reveals his relation to Flora and that the apostles are in league with Griffith and burned the tree on his orders.

Inside the tree, Serpico and Isidro urge Schierke to escape the blaze while she still can, Schierke receives a telepathic message from Flora who asks her to bring the armor she prepared for Guts who is currently outnumbered by the fiends he is fighting outside. Flora also explains that her time has come, while Schierke fears how lonely she will be with her mentor gone and the mansion burned.

Outside, Zodd reveals himself before his fellow apostle Grunbeld expresses a desire to fight Guts. Guts becomes enraged when his opponent reveals that Griffith has formed a new Band of the Falcon, but due to the ethereal damage done to his body by Slan, Guts is easily overpowered by Grunbeld.

Meanwhile, Zodd holds the Skull Knight at bay so his underlings can enter the mansion and complete their task, but the intruding apostles are killed by Serpico and Isidro who are heading with Schierke to the room where the armor is located.

As Grunbeld is about to kill Guts, deeming him unworthy to die by his hammer, the golems combine to protect Guts and hold the apostle off while Guts is telepathically told by Schierke to come to her. An apostle notices the side entrance Guts uses and attempts to break it down as Schierke, Serpico and Isidro dress Guts in his new armor. Once the armor is on him, he no longer feels pain and Guts kills a fleeing apostle as it runs toward Grunbeld for help.

Zodd recognizes the armor and realizes that the Skull Knight gave Guts a powerful weapon that may ultimately destroy him.

After Guts wears the armor for a short time, it reforms the helmet into the dog shaped head of the Beast of Darkness. With the new armor, Guts overpowers the shocked Grunbeld who deems Guts to truly be a finer warrior than himself. Grunbeld concedes defeat in human form and proceeds to change into his apostle form where he continues to fight Guts. Even in his apostle form, Guts continues to be more than a match for Grunbeld due to the armor's ability to realign and brace shattered bones. The game's story covers part of the Millennium Falcon Arc from the Berserk volumes 22 to With its more detailed polygonal models, it is visually superior to its five years' predecessor on Sega Dreamcast.

The maps are much larger than in the first game. Motion Capture process was used for added realism in character moves. Voice dubbing was made with the original anime cast. Two different releases were made in Japan, a collector Branded Box Limited Edition special package including a Guts action figure created by the famous Japanese manufacturer Art of War , and the cheaper, regular Standard Edition.

In Republic of Korea, the Korean subtitled standard edition was bundled with the action figure in small quantities, only offered to preordering customers. The Korean and Japanese versions were both released the same day. The game also has a Berserk PS2 Soundtrack. Though the game was never released in the US, a group called Transgen were working on an English translation patch; however, no further information was ever released. An Italian group worked on a translated version of the game in both English and Italian.

However, notable gameplay errors have been experienced by players whilst using the patch on emulators.



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